
My main issue with RTS titles is that I’m a longtime turn-based RPG and at times grand strategy player, so my preferred style of strategic gameplay is turn-based. Age of Empires IV not only is able to ease new players to RTS concepts and gameplay, but has the added bonus of featuring history and wartime strategy lessons within the main campaign. An issue that many RTS titles have is the massive barrier to entry, so seeing the attention paid to newer players is already a good sign.

Age of Empires is an incredibly long running series that I haven’t had the chance to play before this entry, so seeing how the game is set up to assist new players is already a good sign. RTS games are a bit of a fading genre nowadays with a much heavier focus on games with near-instant gratification that are easier to produce, as well as not many studios having a focus on the RTS genre in general.
